So, what’s the “so what?” about Control? Do you need to play it? Will it change your life if you do? Does it “revolutionize” storytelling in the medium?
I mean, no? But here’s the thing. Control is sticking to a genre format that is otherwise dying. Anymore, narratives are simply tacked onto MMO-lite “live services” games and left to rot. When a game offers up a good (mostly-)linear narrative and focuses on it, we should celebrate that. Reward this kind of content so that it keeps getting made. It may not change your life or innovate the formula, but it’s a masterwork of the craft.
if you enjoy the X-Files, Twin Peaks, the Southern Reach Trilogy by Jeff VanderMeer, or the Half-Life franchise, you will absolutely enjoy this. Thanks for reading, and best of luck in the Oldest House.
You’re gonna need it.